Add Level-Up FX to your Roblox project in one command. Requires Node 18+ and a Roblox project — run robloxui init first if you don't have one yet. See the docs.
bashnpx robloxui add level-up-fxFirst time? Start with the documentation.
import { Level-Up FX } from "./src/client/ui/components/level-up-fx";local LevelUpService = require(script.Parent.LevelUpService)
local LevelUpBurst = require(script.Parent.LevelUpBurst)
local lvl = LevelUpService.new(1)
lvl.onLevelUp = function(n) LevelUpBurst.new(n, screenGui) end
lvl:AddXP(150)XP accrual with threshold-crossing detection + cinematic burst. LevelUpService uses an XP curve (level² × 100), crosses levels on AddXP, and fires onLevelUp. LevelUpBurst tweens an expanding gold ring (Back easing) + a LEVEL N text pop that fades — drop it into a ScreenGui on every level-up for instant juice.
by RobloxUI Team
| Author | RobloxUI Team |
| Framework | Roblox-TS + React-Luau |
| Category | Systems |
| Dependencies | @rbxts/react |
| Theme Tokens |
| colors.primary, colors.primaryLight, colors.primaryDark, colors.secondary, colors.secondaryLight, colors.secondaryDark, colors.accent, colors.accentLight, colors.accentDark, colors.bg, colors.bgSecondary, colors.bgTertiary, colors.surface, colors.border, colors.borderLight, colors.glow, colors.text, colors.textPrimary, colors.textSecondary, colors.textMuted, colors.success, colors.successLight, colors.error, colors.errorLight, colors.warning, colors.info, colors.gold, colors.goldLight, gradients.primary, gradients.gold, gradients.health, gradients.mana, gradients.purple, gradients.card, gradients.surface, gradients.surfaceLight, spacing.3xs, spacing.2xs, spacing.xs, spacing.sm, spacing.md, spacing.lg, spacing.xl, radius.sm, radius.md, radius.lg, radius.xl |
| Last Updated | July 31, 2026 |